In this article, we will resolve the runtime serialization issues that we encountered
in our previous article Generic Data Access Layer for WCF : Part 4.
WCF uses WSDL to expose its functionali does not recognize .NET types because of WSDL limitations. However, WCF has a concept called the Known Types and using this concept, we can transfer types. This is the known issue of WCF serialization.
When data arrives at a receiving endpoint, the WCF runtime attempts to
deserialize the data into an instance of a common language runtime (CLR) type.
The type that is instantiated for deserialization is chosen by first inspecting
the incoming message to determine the data contract to which the contents of the
message conform. The deserialization engine then attempts to find a CLR type
that implements a data contract compatible with the message contents. The set of
candidate types that the deserialization engine allows for during this process
is referred to as the deserializer's set of "known types."
Through Known Types WCF tells the WSDL that this is a known type and please
recognise it. It order to set this Known Type WCF offers KnownTypeAttribute .
The KnownTypeAttribute class allows you to specify, in advance, the types that
should be included for consideration during deserialization.
Once we use this attribute on top of the TEntity class , we tell the WSDL that this
is a recognised type and WSDL will not through a Seralisation error as it was
doing earlier .
To know more about it read this
http://msdn.microsoft.com/en-us/library/ms730167.aspx
To achieve this we need to go back again to our Data Access Layer and modify the
decoration on the TEntity class as shown below :
[KnownType(typeof(Article))]
[Serializable()]
[DataContractAttribute(IsReference =
true)]
public class
TEntity :
EntityObject
{
}
Now when we run the Service we are able to access the data .
![DalWCF.gif]()
I have uploaded the latest code with this article. What we have achieved is
good but it can be still better. I am working on achieving Generics at runtime. I will share once I am done. I would modify this code then.
I hope you like
this article.