C# Lock Statement

The lock keyword marks a statement block as a critical section by obtaining the mutual-exclusion lock for a given object, executing a statement, and then releasing the lock. The following example includes a lock statement.
// using System.Threading;  
    class Account
    {
        private Object thisLock = new Object();
        int balance; 
        Random r = new Random(); 
        public Account(int initial)
        {
            balance = initial;
        } 
        int Withdraw(int amount)
        { 
            // This condition never is true unless the lock statement 
            // is commented out. 
            if (balance < 0)
            {
                throw new Exception("Negative Balance");
            } 
            // Comment out the next line to see the effect of leaving out  
            // the lock keyword. 
            lock (thisLock)
            {
                if (balance >= amount)
                {
                    Console.WriteLine("Balance before Withdrawal :  " + balance);
                    Console.WriteLine("Amount to Withdraw        : -" + amount);
                    balance = balance - amount;
                    Console.WriteLine("Balance after Withdrawal  :  " + balance);
                    return amount;
                }
                else
                {
                    return 0; // transaction rejected
                }
            }
        } 
        public void DoTransactions()
        {
            for (int i = 0; i < 100; i++)
            {
                Withdraw(r.Next(1, 100));
            }
        }
    } 
    class Test
    {
        static void Main()
        {
            Thread[] threads = new Thread[10];
            Account acc = new Account(1000);
            for (int i = 0; i < 10; i++)
            {
                Thread t = new Thread(new ThreadStart(acc.DoTransactions));
                threads[i] = t;
            }
            for (int i = 0; i < 10; i++)
            {
                threads[i].Start();
            }
        }
    }