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Related resources for SOLID
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SOLID Principles In C#
1/3/2018 3:26:41 AM.
Here I am going to explain the SOLID principles in C#.
How to Consolidate Data in Excel
6/23/2017 7:53:03 AM.
Today we learn how to consolidate data in Excel. Consolidating data in Excel let's you summarize and report results from data on separate worksheets.
An Overview Of SOLID Principles
4/20/2017 11:46:07 AM.
An overview of SOLID Principles.
SOLID Architectural Pattern With Real Time Example
3/13/2017 5:25:55 PM.
SOLID Architectural Pattern with Real Time example.
Overview of SOLID Principle
7/13/2015 11:14:47 AM.
In this article you will learn about SOLID principles.
Dependency Inversion Principle
7/13/2015 12:14:12 AM.
In this article you will learn about the Dependency Inversion Principle.
Open Closed Principle in SOLID
7/12/2015 4:11:12 PM.
In this article we will learn about the Open Closed Principle.
Things Every Good Developer Should Know
5/18/2015 3:17:02 PM.
This article describes most of the things that every good developer should know.
Overview of SOLID Principles in C#
4/8/2015 4:16:52 AM.
This article explains the basic rules which are combined and called the SOLID Principles.
C# Corner Chandigarh Chapter Webinar 14th September 2014 Official Recap - SOLID Design Principles
12/26/2014 6:39:20 AM.
The C# Corner Chandigarh Chapter held its event on the 14th of September 2014. It was a house full of attendees who came across to attend this event. Thanks to all who joined us.
Liskov Substitution Principle in C#
7/27/2014 4:35:13 PM.
Here you will learn about Liskov's Substitution Principle (LSP).
Demystify SOLID: D For “Dependency Inversion Principal”
5/10/2014 5:42:17 PM.
In this article we will discuss the last principal called “Dependency Inversion Principal”. This is one of the important principals to develop de-coupled architecture.
Demystify SOLID: I For "Interface Segregation Principal"
4/28/2014 1:52:37 PM.
In this article we will understand the interface segregation principal.
Dependency Inversion Principal
4/27/2014 3:29:03 PM.
In this article we will discuss the last principal called “Dependency Inversion Principal”. This is one of the important principals for developing de-coupled architecture.
Demystify SOLID: L For “Liskov Substitution Principal”
4/26/2014 2:40:24 PM.
In this series we are talking about a SOLID principal of software development.
Demystify SOLID: "O" For Open Close Principal
4/24/2014 3:36:40 PM.
As per the title, this article exlains the concept of “Open close principal in this article”.
Demystify SOLID: "S" For Single Responsibility Principal
4/23/2014 1:27:09 PM.
In this article we will discuss the meaning of "S" in the SOLID principal.
FrameworkElement Class in WPF
3/26/2014 4:00:30 PM.
In this article we will look at a method and an event provided by the FrameworkElement class.
SOLID (Object Oriented Design) Principles
3/24/2014 12:33:51 PM.
This article attempts to describe the best technique for writing code that requires a minimum of changes to add/modify requirements that are easily scale-able and most importantly, reusable. This is where the S.O.L.I.D. principles and Design patterns are useful.
GDI+ Brushes
8/19/2013 12:56:07 PM.
This video Explain GDI+ Solid Brush, Gradient and Hatch Brushes
The Open Closed Principle of SOLID
5/22/2013 11:45:05 PM.
SOLID principles are like the backbone of OOP, I've gone through with this and obtained a good understanding of this and I thought to share it so that anyone can understand this principle at MAX.
The Single Responsibility Principle
5/7/2013 2:04:04 PM.
SOLID principles are like the backbone of OOP, I've gone through this and made some good understanding of this and I thought to share with you all so that anyone can understand this principle at MAX.
Object Oriented Design Principles
3/27/2013 4:19:14 AM.
In this article we will go beyond the pillars of Objected Oriented Programming, We will talk about Object Oriented design principles.
Revised Gauge Custom Control in C#
9/30/2012 4:05:38 AM.
This is an enhanced version of the custom guage. Enclosed are the source code for the control, and the test program.
S.O.L.I.D Design Principles Explained : Part 2
8/13/2012 3:13:28 PM.
Here we will discuss the second letter in the word SOLID i.e., O. O stands for OCP (Open Closed Principle).
S.O.L.I.D Design Principles Explained : Part 1
8/13/2012 2:45:19 PM.
This article will cover the acronyms for SOLID and a brief introduction to Cohesion and Coupling is provided to understand the SOLID principles.
SharePoint 2010 Project - Foster (Consolidated Article)
7/12/2012 7:11:30 PM.
In this article I would like to give the entire components of the project named Foster. You can download the files associated with this article in the desired sequence.
Working with Brushes and Pens in GDI+
1/30/2012 11:07:57 PM.
In this article I will explain about working with brushes and pens in GDI+.
WPF 3D Solid Wireframe Transform
10/3/2011 8:30:52 PM.
In the very beginning, I decided to build an application in WPF that renders 3D objects, wireframe objects, and do basic 3D operations. This article is the result of the process.
Liskov Substitute Principle (LSP) with Code example
8/25/2011 6:14:17 AM.
Liskov Substitute Principle (LSP) with Code example.
Expression Blend 4: Brushes
8/2/2011 5:05:01 AM.
Brushes plays a very important role in creating an application in WPF. Use of brushes makes it more attractive application.
Chapter 5: Consolidation and Monitoring in SQL Server
12/29/2010 4:14:58 AM.
The goal of SQL Server consolidation is to identify underutilized hardware and improve utilization by choosing an appropriate consolidation strategy. With SQL Server, hardware could be considered to be underutilized when workloads are using less than 30 percent of server resources.
Silverlight- Slider Control Part 3
12/6/2010 8:35:56 PM.
In this article we will be seeing how to create Silverlight Slider control to change the color of the rectangle using SolidColorBrush.
Silverlight- SolidColorBrush Example
12/6/2010 1:21:48 AM.
In this article we will be seeing how to create Silverlight SolidColorBrush using Visual studio 2010.
Using DynamicResources in WPF
10/27/2010 12:54:54 AM.
This article describes about DynamicResource with an example.
Simple Animation in Silverlight 4
6/18/2010 2:37:30 AM.
In this article you will learn how to use Simple Animation in Silverlight 4.
WPF SolidColorBrush
2/12/2010 12:29:12 PM.
This article demonstrates how to use SolidColorBrush in WPF using XAML and C#.
System Pens and System Brushes in GDI+
2/10/2010 11:09:29 PM.
In this article I will explain about working with brushes and pens in GDI+.
Creating a Line Chart Application in GDI+
11/20/2009 12:25:18 AM.
In this article I will explain how to create a line chart in GDI+.
SolidColorBrush in Silverlight
4/15/2009 11:44:00 PM.
This article demonstrates how to use a solid brush in Silverlight using XAML and C#.
Consolidate Your Binding Code
3/21/2008 8:18:25 PM.
I've noticed that in data driven UI projects there is often lots of repeated code wherever there is data binding. In this article we'll look at consolidating all the binding code in a helper class to make projects much easier to maintain by reducing the amount of code we have to dig through.
Consolidate Your Binding Code
3/21/2008 8:18:25 PM.
I've noticed that in data driven UI projects there is often lots of repeated code wherever there is data binding. In this article we'll look at consolidating all the binding code in a helper class to make projects much easier to maintain by reducing the amount of code we have to dig through.
Chart Recorder
1/31/2007 7:03:42 AM.
This is chart recorder program developed using C# and GDI+.
Trackbar/Progress bar with Cylinder Effect
1/31/2007 6:37:42 AM.
Trackbars and scrollbars are convenient ways of displaying a data range.
Implementing Prim's Algorithm using GDI+
1/31/2007 6:10:43 AM.
Prim's algorithm is an algorithm used in the graphics development to calculate the shortest route in a network when an object is moving from a source node to the destination node.
Working with GDI+ Brushes
2/8/2006 4:25:43 AM.
This tutorial explains how to work with texture, solid, gradient, and hatch brushes.
Working with GDI+ Brushes
2/8/2006 4:25:43 AM.
This tutorial explains how to work with texture, solid, gradient, and hatch brushes.
Drawing With no OnPaint Method
12/26/2005 7:09:33 AM.
In this sample example, I draw GDI+ objects on button click.
Mark Six on the Fly
12/26/2005 6:33:52 AM.
In this sample, I demonstrate how a WebForm can be called directly as an Image.
Creating Graphics with XML
12/26/2005 5:46:26 AM.
This article shows how to create images on the fly and uses XML to specify the properties of the images.
Drawing Transparent Images and Shapes using Alpha Blending
12/26/2005 5:32:07 AM.
Alpha blending is a process of mixing colors and generating a transparent affect. To test this, you draw some graphics shapes on a surface and draw image on top of those shapes and you should be able to see the shapes.
Working with Drawing Class
12/26/2005 1:36:41 AM.
This article gives an overview to work with drawing and printing class. It explains how to use various methods in the drawing and printing class.
Significance of Transformation Order
12/26/2005 12:47:38 AM.
When applying a composite transformation on graphics objects, the order of transformations plays a vital role. This article shows you various aspects of the transformation order and the results.
Text Transformation using GDI+ and C#
12/20/2005 4:26:04 AM.
This article shows you how to use GDI+ classes defined in the .NET Framework class library to apply transformations on text.