Building Games in HTML 5
HTML 5 is probably one of the most talked topics of year
2011 in the Web development world. HTML 5 brings Web 2.0 to plain vanilla HTML.
Besides implementing Web 2.0 tags like Audio and Video, several developers and
small companies have built many libraries and APIs to build a variety of
interfaces.
Two libraries I found
interesting are ImpactJS and CraftyJS.
ImpactJS
Impact is a JavaScript Game Engine that allows you to
develop stunning HTML5 Games for desktop and mobile browsers. Impact runs on
all HTML5 capable browsers: Firefox, Chrome, Safari, Opera and (behold) even
Internet Explorer 9. Of course this also includes the iPhone, iPod Touch and
iPad. Check out ImpactJS here: http://impactjs.com/
CraftyJS
Crafty is a JavaScript game engine to help you develop games
for the browser (and not just the new ones). With a modular design, creating
reusable components and extensions is easy and if submitted, could even help
others.
Rather than having a long hierarchy of inheritance, Crafty
uses the Entity-Component paradigm or data oriented. This will be explained in
a later tutorial but is very simple to understand. Basically, every game object
is an entity and every bit of functionality is a component. All you need to do
to give your entities (or game objects) functionality is to assign some
components. Check out CraftyJS here: http://craftyjs.com/
Learn HTML 5
If you are new to HTML 5, we have many articles and tutorials on HTML 5. Check them out at our HTML 5 section.
Namaste!