Anybody used CsGL before?
It's an OpenGL wrapper for C#. I want to try it out for an idea on C#; I'm learning it in C++ right now but I'm not nearly as good with C++ as I am with C#. I'm wondering if anyone here knows how to intialize a window with it... you'd think they would make that functionality a bit easier. In C++ I use SDL and OpenGL, but in C#... well, it just feels like a confusing mess.