Class Array as a property
Hi,
I have a multi user game where I'd like to be able to access player information across multiple forms. To achieve this I've created a Game class accessible to all forms in which I am exposing a public static array of another class called Player as a property.
This seems to compile ok but for some reason I can't access the fields inside the array items through the property.
My code is as follows :
namespace Intro
{
class Game
{
public static string NewPlayerName;
private const int Counter = 81;
public static Player[] pl = new Player[Counter];
public static Player[] PlayerList
{
get { return pl; }
set { pl = value;}
}
public class Player
{
string Name;
uint TTL;
bool Active;
bool?[] AnswersA;
bool?[] AnswersB;
public Player(string _Name)
{
Name = _Name;
TTL = 240;
Active = true;
AnswersA = new bool?[10];
AnswersB = new bool?[10];
for (int i = 0; i < 10; i++)
{
AnswersA[i] = null;
AnswersB[i] = null;
}
}
}
}
}
and in one of my forms I'd like to do something like this :
namespace Intro
{
public partial class Intro_Form : Form
{
public Intro_Form()
{
InitializeComponent();
}
private void button1_MouseDown(object sender, MouseEventArgs e)
{
Game.PlayerList[0].Name = "something";
}
}
Unfortunately none of the Playerlist[x] subitems are accessible...
Any help appreciated, thanks in advance!
--
tohox