Hello to everybody.
I'm facing a problem in my code. I have created a class called Obstacles and in my main code I created this function:
public void o_value(Object o, EventArgs e) // Function to change bool and insert Object Obtacle
{
obstacle_pressed = true;
obstacles.Add(new Obstacle(new Rectangle(300, 300, 30, 60),Content.Load<Texture2D>("Obstacles/default")));
}Then in my Draw function I do as followed: if (obstacle_pressed == true)
{
foreach (Obstacle obstacle in obstacles)
{
obstacle.Draw(spriteBatch); // I have created a function Draw in Obstacles Class
}
}
But nothing is shown in my Game!
Could anyone please help?
Thanks