Hello,
I'm trying to figure out how to override variables spawned in a derived class that are declared in a base class.
For instance:
public class construct
{
public
bool DENSITY = false;}
public class mob : construct
{
DENSITY = true;
}
Is this possible with some sort of modifier or something, or do I have to change DENSITY in a method/function/procedure/sub-routine (what name do C# programmers use?) in the derived class?