Hello,
I'm trying to show a selected image from a ListView in a PictureBox.
When I select an Image from the ListView it does show up. but each time I do this the memory usage of my app shoots up and doesn't go down (I'm using rather big images)
Working code with memory issue:
Bitmap originalImg;
private void listView1_SelectedIndexChanged(object sender, EventArgs e) { for (int i = 0; i < listView1.Items.Count; i++) { if (listView1.Items[i].Selected == true) { originalImg = new Bitmap(folderPath + "/" + listView1.Items[i].SubItems[0].Text); } } pictureBox1.Image = tempImg; }
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I tried disposing the image before another one is loaded but I get a null pointer exception the second time an image is selected in the ListView.
Bitmap originalImg, tempImg; private void listView1_SelectedIndexChanged(object sender, EventArgs e) { for (int i = 0; i < listView1.Items.Count; i++) { if (listView1.Items[i].Selected == true) { tempImg = new Bitmap(folderPath + "/" + listView1.Items[i].SubItems[0].Text); } } originalImg = (Bitmap)tempImg.Clone(); tempImg.Dispose(); OriginalPictureBox.Image = originalImg; } }
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What am I overlooking?
Thanks in advance :)