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Windows Controls and DirectX

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Alan

Alan

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Hello friends. I'm building an interface for my DirectX game and rather than reinvent the wheel, I thought I'd just modify the existing button control by inheriting it and changing the way it's drawn (directX). However, I can't seem to find a way to stop the control from being drawn in GDI that doesn't also prevent the control from working. Hide and Visible both render the control inoperateive. Thanks for your help!