Introduction
In this article I describe how to create a Windows Store App using JavaScript that defines an Object. The sample app demonstates definition of a simple JavaScript object, with methods and defaults being placed on the function prototype, using the Win.Class.define method.
I assume you can create a simple Windows Store App using JavaScript. For more help visit Simple Windows Store Apps using JavaScript.
To start the creation of the app, add two JavaScript pages by right-clicking on the js folder in the Solution Explorer and select Add > new item > JavaScript Page and then provide an appropriate name. In the same way, add one HTML page to your project.
![defining-windows-store-app.jpg]()
Write the following code in default.html:
<!DOCTYPE html>
<html>
<head>
    <meta charset="utf-8" />
    <title></title>
    <link rel="stylesheet" href="//Microsoft.WinJS.1.0/css/ui-light.css" />
    <script src="//Microsoft.WinJS.1.0/js/base.js"></script>
    <script src="//Microsoft.WinJS.1.0/js/ui.js"></script>
    <link rel="stylesheet" href="/app-utils/app-utils.css" />
    <link rel="stylesheet" href="/css/default.css" />
    <script src="/js/default.js"></script>
</head>
<body role="application" style="background-color: lightcyan">
    <center>
        <div id="rootGrid">
        <div id="content">
            <h1 id="featureLabel"></h1>
            <div id="contentHost"></div>
        </div>
    </div>
    </center>
</body>
</html>
Write the following code in default.js:
(function () {
    "use strict"; 
    var appTitle = ""; 
    var pages = [
        { url: "page.html" }
    ];
    function activated(eventObject) {
        if (eventObject.detail.kind === Windows.ApplicationModel.Activation.ActivationKind.launch) {
            eventObject.setPromise(WinJS.UI.processAll().then(function () {
                var url = WinJS.Application.sessionState.lastUrl || pages[0].url;
                return WinJS.Navigation.navigate(url);
            }));
        }
    }
    WinJS.Navigation.addEventListener("navigated", function (eventObject) {
        var url = eventObject.detail.location;
        var host = document.getElementById("contentHost");
        host.winControl && host.winControl.unload && host.winControl.unload();
        WinJS.Utilities.empty(host);
        eventObject.detail.setPromise(WinJS.UI.Pages.render(url, host, eventObject.detail.state).then(function () {
            WinJS.Application.sessionState.lastUrl = url;
        }));
    });
    WinJS.Namespace.define("app", {
        appTitle: appTitle,
        pages: pages
    });
    WinJS.Application.addEventListener("activated", activated, false);
    WinJS.Application.start();
})();
Write the following code in page.html:
<!DOCTYPE html>
<html>
<head>
    <title></title>
    <script src="/js/script.js"></script>
</head>
<body>
    <div data-win-control="app.pageInput">
        <button class="action winClassDefineCreateInstance">Create Instance of Defined Class</button>
        <button class="action secondary winClassDefineCreateAndSetProperties">Create Instance and set properties</button>
        <br />
        <br />
    </div>
    <div data-win-control="app.pageOutput">
        <div class="winClassDefineOutputTable">
            <table>
                <thead>
                    <tr>
                        <th>Member</th>
                        <th>Value</th>
                        <th>From Prototype?</th>
                    </tr>
                </thead>
                <tbody>
                    <tr class="winClassDefineX">
                        <td>X</td>
                        <td></td>
                        <td></td>
                    </tr>
                    <tr class="winClassDefineY">
                        <td>Y</td>
                        <td></td>
                        <td></td>
                    </tr>
                    <tr class="winClassDefineWidth">
                        <td>Width</td>
                        <td></td>
                        <td></td>
                    </tr>
                    <tr class="winClassDefineHeight">
                        <td>Height</td>
                        <td></td>
                        <td></td>
                    </tr>
                    <tr class="winClassDefineArea">
                        <td>Area</td>
                        <td></td>
                        <td></td>
                    </tr>
                    <tr class="winClassDefineToString">
                        <td>ToString</td>
                        <td></td>
                        <td></td>
                    </tr>
                </tbody>
            </table>
        </div>
    </div>
</body>
</html>
Write the following code in script.js:
(function () {
    "use strict";
    var Rect = WinJS.Class.define(
        function () { },
        {
            x: 0,
            y: 0,
            width: 0,
            height: 0,
 
            area: function () { return this.width * this.height; },
            toString: function () {
                return "rectangle (" +
                [this.x, this.y, this.width, this.height].join(", ") +
                ")";
            }
        }
    );
    function defaultRect() {
        WinJS.log && WinJS.log("Default state of new Rect object", "app", "status");
        return new Rect();
    }
 
    function rectWithPropertyChanges() {
        WinJS.log && WinJS.log("Status of rect after properties get set", "app", "status");
        var r = new Rect();
        r.width = 5;
        r.height = 4;
        return r;
    }
 
    var page = WinJS.UI.Pages.define("page.html", {
        ready: function (element, options) {
            var root = new WinJS.Utilities.QueryCollection(element);
            this.outputTable = root.query(".winClassDefineOutputTable");
            this.hideOutputTable();
            root.query(".winClassDefineCreateInstance").listen("click", this.showDefaultRect.bind(this));
            root.query(".winClassDefineCreateAndSetProperties").listen("click", this.showRectWithPropertyChanges.bind(this));
        },
        hideOutputTable: function () {
            this.outputTable.setStyle("visibility", "hidden");
        },
        showOutputTable: function () {
            this.outputTable.setStyle("visibility", "visible");
        },
        showDefaultRect: function () {
            this.showOutputTable();
            this.displayRect(defaultRect());
        },
        showRectWithPropertyChanges: function () {
            this.showOutputTable();
            this.displayRect(rectWithPropertyChanges());
        },
        displayRect: function (rect) {
            this.updateRow("X", rect.x, rect.hasOwnProperty("x"));
            this.updateRow("Y", rect.y, rect.hasOwnProperty("y"));
            this.updateRow("Width", rect.width, rect.hasOwnProperty("width"));
            this.updateRow("Height", rect.height, rect.hasOwnProperty("height"));
            this.updateRow("Area", rect.area(), rect.hasOwnProperty("area"));
            this.updateRow("ToString", rect.toString(), rect.hasOwnProperty("toString"));
        },
        updateRow: function (rowIdSuffix, propertyValue, isOwnProperty) {
            var tr = this.outputTable.query(".winClassDefine" + rowIdSuffix)[0];
            tr.cells[1].innerText = propertyValue;
            tr.cells[2].innerText = isOwnProperty ? "no" : "yes";
        }
    });
})();
Output:
![defining-object-in-windows-store-apps.jpg]()
Summary
In this app I described how to define a simple Object in a Windows Store App using JavaScript. I hope this article has helped you to understand this topic. Please share if you know more about this. Your feedback and constructive contributions are welcome.