- Go to Solution Explorer
- Right-click on the Application name
- Select Add-->add new item
- Now in the window that opens, select an HTML page or new Web form
- Rename it to canvasstarstopanimation.aspx
Step 2 : In this section we will create the style for the media and create the .css on the media screen. Put the given script in the Head section of the HTML or between the <head>--</head> tags. Here the CSS is used for design purposes.
CSS Script
<style>
body
{
margin: 0px;
padding: 0px;
}
Canvas
{
border: 2px solid #9C9898;
margin-top: 50px;
margin-left: 50px;
background-color: #F4D19F;
box-shadow: 5px 5px 8px #222;
}
.title
{
text-align: center;
font-family: Segoe UI Light, Arial, Helvetica;
font-size: 2.2em;
margin: 1em;
}
.info
{
text-align: center;
font-family: Segoe UI Light, Arial, Helvetica;
font-size: 1.2em;
margin: 0.25em;
}
</style>
Step 3 : In this part we need to work on some JavaScript. To fully understand how JavaScript works, download the attached .rar file and run the CanvasStartStopAnimation application.
The whole JavaScript looks as in the following:
<script>
window.requestAnimFrame = (function (callback)
{
return window.requestAnimationFrame ||
window.webkitRequestAnimationFrame ||
window.mozRequestAnimationFrame ||
window.oRequestAnimationFrame ||
window.msRequestAnimationFrame ||
function (callback)
{
window.setTimeout(callback, 1000 / 60);
};
})();
function drawRect(myRectangle)
{
var canvas = document.getElementById("myCanvas");
var context = canvas.getContext("2d");
context.beginPath();
context.rect(myRectangle.x, myRectangle.y, myRectangle.width, myRectangle.height);
context.fillStyle = "#8ED6FF";
context.fill();
context.lineWidth = myRectangle.borderWidth;
context.strokeStyle = "black";
context.stroke();
}
function animate(lastTime, myRectangle, animProp)
{
if (animProp.animate) {
var canvas = document.getElementById("myCanvas");
var context = canvas.getContext("2d");
// update
var date = new Date();
var time = date.getTime();
var timeDiff = time - lastTime;
var linearSpeed = 100;
// pixels / second
var linearDistEachFrame = linearSpeed * timeDiff / 1000;
var currentX = myRectangle.x;
if (currentX < canvas.width - myRectangle.width - myRectangle.borderWidth / 2)
{
var newX = currentX + linearDistEachFrame;
myRectangle.x = newX;
}
lastTime = time;
// clear
context.clearRect(0, 0, canvas.width, canvas.height);
// draw
drawRect(myRectangle);
// request new frame
requestAnimFrame(function ()
{
animate(lastTime, myRectangle, animProp);
});
}
}
window.onload = function ()
{
var myRectangle = {
x: 0,
y: 50,
width: 100,
height: 50,
borderWidth: 5
};
var animProp = {
animate: false
};
// add click listener to canvas
document.getElementById("myCanvas").addEventListener("click", function ()
{
if (animProp.animate)
{
animProp.animate = false;
}
else
{
animProp.animate = true;
var date = new Date();
var time = date.getTime();
animate(time, myRectangle, animProp);
}
});
drawRect(myRectangle);
};
</script>
Step 4 : In this section we are going to become familiar with the body part of HTML scripting. Replace this script from the body section of the canvasstarstopanimation.aspx page. Here we pass a Canvas in the canvas tag.
<body style="background-color: #C9E0E6">
<center>
<h1>
Canvas Start And Stop Animation
</h1>
</center>
<hr />
<canvas id="myCanvas" width="578" height="200">
</canvas>
</body>
Step 5 : The complete code for the CanvasStartStopAnimation application:
<%@ Page Language="C#" AutoEventWireup="true" CodeFile="canvasstarstopanimation.aspx.cs" Inherits="_Default" %>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head runat="server">
<style>
</style>
<script>
</script>
</head>
<body style="background-color: #C9E0E6">
<center>
<h1>
Canvas Start And Stop Animation
</h1>
</center>
<hr />
<canvas id="myCanvas" width="578" height="200">
</canvas>
</body>
</html>
Step 6 : Output Press F5
Note : For the accurate output of HTML5 applications, you must have the Google Chrome browser in your PC. Click on the canvas to start and stop the animation, when the application runs on the browser.
Here are the some useful resources
Canvas Scaling Animation Using HTML 5
Canvas Oscillation Animation Using HTML 5
Canvas Sphere Animation Using HTML 5
Canvas Shape Tango Animation Using HTML 5
Canvas Rotating Rectangles Animation Using HTML 5