Hi everyone,
I'm loving the look of C# and want to port my game engine over to it.
I had created a .LIB for my framework and 2 .DLL projects (for my opengl/direct3d renderers) in C++, but I want to convert it over to C#..
What's the equivalent of a .lib in C#? A class library?
And what about the DLL plugin system? Is that obsolete in C# programming? Do I just have everything put together into the class library?
Sorry for the n00b post, I'm just trying to figure out where to start googling...ie. I need to know what to google..;)
thanks!