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C# language questions..

wazoo

wazoo

20y
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Hi everyone, I'm loving the look of C# and want to port my game engine over to it. I had created a .LIB for my framework and 2 .DLL projects (for my opengl/direct3d renderers) in C++, but I want to convert it over to C#.. What's the equivalent of a .lib in C#? A class library? And what about the DLL plugin system? Is that obsolete in C# programming? Do I just have everything put together into the class library? Sorry for the n00b post, I'm just trying to figure out where to start googling...ie. I need to know what to google..;) thanks!