[code]
using System;
using System.IO;
using System.Net;
using System.Text;
using System.Net.Sockets;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Forms;
namespace gameloader
{
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
TcpClient tcpclnt = new TcpClient();
// Console.WriteLine("Connecting.....");
tcpclnt.Connect("192.168.0.192", 9959);
Stream stm = tcpclnt.GetStream();
string str = "You got me sucka!!!";
ASCIIEncoding asen = new ASCIIEncoding();
byte[] ba = asen.GetBytes(str);
stm.Write(ba, 0, ba.Length);
byte[] bb = new byte[100];
int k = stm.Read(bb, 0, 100);
for (int i = 0; i < k; i++)
{
Console.Write(Convert.ToChar(bb[i]));
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1());
}
}
[/code]
I'm not sure how to make this work? I can have it so the "You get me sucka" shows (as the code is now) but it doesn't run the Form1? I want it so that it sends the message "You got me sucka" to my server and then loads Form1, how do I do this???