Loading music and sounds from embedded resource?
I'm making a small dx-game, and i want to embed all the resources inside the exe-file. Images i can load from resources, but how about sounds and music?
Now i load music with this code (using DirectX.AudioVideoPlayback nameSpace):
audio = new Audio(fileName, false);
and sounds:
BufferDescription desc = new BufferDescription();
desc.StaticBuffer = true;
secondaryBuffer = new SecondaryBuffer(fileName, desc, soundDevice);
Musics are in mid or mp3 format, and sounds are in wav format.