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Problem Marshalling struct from C# to C++ void*

Daniel Passwater

Daniel Passwater

12y
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1
I'm working with legacy code base that has some C++ that's been converted to managed. I'm inheriting my C# class from the C++. I'm overriding a function that makes a call to a function that's signature contains a void* as a parameter. I can't seem to find anything in C# that matches it. (I've tried several things, including IntPtr and ref.)

C++
WriteStructure( String path, void* structure, unsigned int size )

Does anyone have a suggestion?
Answers (7)