using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Data; class Ball { public static int xpos; public static int ypos; public static int xdir; public static int ydir; public static int speed; } namespace Balls { public class Form1 : System.Windows.Forms.Form { private System.Windows.Forms.Timer TheTicker; private System.Windows.Forms.Button btnBall; private System.Windows.Forms.Label varDirection; private System.Windows.Forms.Label varDirectionY; private System.ComponentModel.IContainer components; public Form1() { InitializeComponent(); } /// <summary> /// Clean up any resources being used. /// </summary> protected override void Dispose( bool disposing ) { if( disposing ) { if (components != null) { components.Dispose(); } } base.Dispose( disposing ); } #region Windows Form Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { this.components = new System.ComponentModel.Container(); this.TheTicker = new System.Windows.Forms.Timer(this.components); this.btnBall = new System.Windows.Forms.Button(); this.varDirection = new System.Windows.Forms.Label(); this.varDirectionY = new System.Windows.Forms.Label(); this.SuspendLayout(); // // TheTicker // this.TheTicker.Enabled = true; this.TheTicker.Interval = 1; this.TheTicker.Tick += new System.EventHandler(this.TheTicker_Tick); // // btnBall // this.btnBall.Location = new System.Drawing.Point(288, 192); this.btnBall.Name = "btnBall"; this.btnBall.Size = new System.Drawing.Size(50, 50); this.btnBall.TabIndex = 0; this.btnBall.Text = "Press Me"; this.btnBall.Click += new System.EventHandler(this.btnBall_Click); // // varDirection // this.varDirection.Location = new System.Drawing.Point(616, 0); this.varDirection.Name = "varDirection"; this.varDirection.Size = new System.Drawing.Size(8, 16); this.varDirection.TabIndex = 1; this.varDirection.Text = "label1"; // // varDirectionY // this.varDirectionY.Location = new System.Drawing.Point(624, 0); this.varDirectionY.Name = "varDirectionY"; this.varDirectionY.Size = new System.Drawing.Size(8, 16); this.varDirectionY.TabIndex = 2; this.varDirectionY.Text = "label1"; // // Form1 // this.AutoScaleBaseSize = new System.Drawing.Size(5, 13); this.ClientSize = new System.Drawing.Size(632, 446); this.Controls.Add(this.varDirectionY); this.Controls.Add(this.varDirection); this.Controls.Add(this.btnBall); this.Name = "Form1"; this.Text = "Form1"; this.ResumeLayout(false); } #endregion [STAThread] static void Main() { Application.Run(new Form1()); Ball Ball1 = new Ball(); Ball1.xpos = 300; Ball1.ypos = 200; Ball1.speed = 5; Ball1.xdir = 1; Ball1.xdir = 1; } private void TheTicker_Tick(object sender, System.EventArgs e) { int BallSpeed = 5; int xpos = btnBall.Location.X; int ypos = btnBall.Location.Y; #region checkball #region checkX
//check x if (Ball1.xdir == 1) { //check to see if edge of screen if (Ball1.xpos + 50 > this.Width) { Ball1.xpos -= Ball1.speed; Ball1.xdir = 0; } else { Ball1.xpos += Ball1.speed; } } else { //check to see if edge of screen if (xpos < 0) { xpos += BallSpeed; varDirection.Text = "+"; } else { xpos -= BallSpeed; } } #endregion #region checky //checky if (varDirectionY.Text == "+") { //check to see if edge of screen if (ypos + 50 >= this.Height) { ypos -= BallSpeed; varDirectionY.Text = "-"; } else { ypos += BallSpeed; } } else { //check to see if edge of screen if (ypos <= 0) { ypos += BallSpeed; varDirectionY.Text = "+"; } else { ypos -= BallSpeed; } } #endregion #endregion btnBall.Location = new Point(xpos, ypos); } private void btnBall_Click(object sender, System.EventArgs e) {
} } }
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