hi people
i am trying to make a matching game with storyboards.
i made it in blend and using visual studio.
i am triggering the storyboards from the code behind.
i am using storyboard.completed to match two pictures when they match they disappear with a timer.
i am also using storyboard .completed to make the storyboards go back to the start if they don't match.
it works but my problem is if they don't match = (storyboard.stop) it gos back to the stat like it should but then on the second click it always gos back to the start ? i need it to reset so you can try different ones ?
here is the code =
private void click1(object sender, StylusDownEventArgs e)
{
Storyboard monkyspin = (Storyboard)FindResource("monkyspin");
Storyboard catspin = (Storyboard)FindResource("catspin");
monkyspin.Begin();
catspin.Completed +=if_cat_cop_stop;
}
private void if_cat_cop_stop(object sender, EventArgs e)
{
Storyboard monkyspin = (Storyboard)FindResource("monkyspin");
monkyspin.Stop();
monkyspin = new Storyboard();
Storyboard catspin = (Storyboard)FindResource("catspin");
catspin.Stop();
catspin = new Storyboard();
}
and i do the same but the other way round for button 2
any ideas ?
thaks paul