Simple Animation (TargetProperty to ScaleX, ScaleY and Angle) in XAML Silverlight: Part 4


Introduction

In Silverlight, we create animations to compete 'adobe flash' but till now we have not created any such project which assumes something like this, we just saw how to transform an element by using static compositions. As we saw multiple types of transformations, we'll see multiple types of animations too in my coming posts. Here you will see 'DoubleAnimation' and we have also another one that is 'DoubleAnimationUsingKeyFrames' (will discuss it later). Here you'll go with only 'DoubleAnimation'.

Look at the XAML Code below:

XAML Code

image002.jpg

Please refer previous part for better understanding.

In above code, I have not strike <TransformGroup> root because inside this I'm using <ScaleTransform> and <RotateTransform>. Remember previous parts where we have strike <GroupTransform> because we have single transform there but now we have multiple here.

<ScaleTransform> has name 'Action1' and it has now two scale property that is 'ScaleX' and 'ScaleY'. Similarly we have used 'ScaleX' and 'ScaleY' in <DoubleAnimation>.

<RotateTransform> has name 'Action2' and it has 'Angle' so we have used 'Storyboard.TargetName to 'Action2' and 'Storyboard.TargetProperty' to 'Angle' in <DoubleAnimation>. In <DoubleAnimation> we have also used 'To' property to 360 degree.

HAVE A HAPPY CODING!!

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