// <auto-generated>
// This code was generated by a tool.
// Runtime Version:2.0.50727.1433
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code isregenerated.
// </auto-generated>
namespace Resources
{
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute
("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class ResourcesClass
{
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal ResourcesClass()
{
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager
{
get
{
if (object.ReferenceEquals(resourceMan, null))
{
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Resources.ResourcesClass", typeof(ResourcesClass).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to Bechir.
/// </summary>
internal static string FirstName
{
get
{
return ResourceManager.GetString("FirstName", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Bejaoui.
/// </summary>
internal static string LastName
{
get
{
return ResourceManager.GetString("LastName", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Master degree.
/// </summary>
internal static string Level
{
get
{
return ResourceManager.GetString("Level", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Freelance.
/// </summary>
internal static string Profession
{
get
{
return ResourceManager.GetString("Profession", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to North Africa.
/// </summary>
internal static string Region
{
get
{
return ResourceManager.GetString("Region", resourceCulture);
}
}
}
}