Hi,
with my C# project I want to record speech from a microphone and simultaneously put out the speech
over a loudspeaker. And also I want to compare the spocken words from the microphone with the already saved audio sample before. It sould be not a speech pattern recognition. Only a compare if the spocken text similar to the saved audio sample. Maybe with FFT.
I found with google three librarys which could be useful for my project:
- NAudio
- Bass
- DirectX
Maybe you have experience about on of the librarys and can tell me the advantages and/or disadvantages of the librarys relating for my project ?
Which library should I take ?
Right know I would prefere NAudio ..., but I'am not sure.
Thanks,
Lestan