Well, I know what causes this now.. PLEASE HELP
**Form1.cs(125): No overload for method 'button1_Click' takes '0' arguments**
Ok, I now know why this error comes up, but I am still very confused on how to fix it. I have created a very simple application with two forms. There is a button on form1 which does nothing more than bring up a second form via the showDialog() method. My goal is to call this same method from a context menu selection. When doing so, I continue to get the error from above.
I understand that the error comes up because the information within the parentheses does not match..
The two conflicting pieces of code are:
********************************************************
private void button1_Click(object sender, System.EventArgs e)
{
Form2 frmNew = new Form2();
frmNew.ShowDialog();
}
private void menuItem2_Click(object sender, System.EventArgs e)
{
button1_Click();
}
**********************************************************
I don't understand what it is I need to put between the parentheses on the second item to make the compiler happy. If I attempt to match up both of them exactly, I receive a totally different error.
Any information you all can provide would be much appreciated.
Thanks,
Bob
****** Full Code of Sample App ********
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
namespace WindowsApplication1
{
///
/// Summary description for Form1.
///
public class Form1 : System.Windows.Forms.Form
{
private System.Windows.Forms.Button button1;
private System.Windows.Forms.ContextMenu contextMenu1;
private System.Windows.Forms.NotifyIcon notifyIcon1;
private System.Windows.Forms.MenuItem menuItem1;
private System.Windows.Forms.MenuItem menuItem2;
private System.ComponentModel.IContainer components;
public Form1()
{
//
// Required for Windows Form Designer support
//
InitializeComponent();
//
// TODO: Add any constructor code after InitializeComponent call
//
}
///
/// Clean up any resources being used.
///
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows Form Designer generated code
///
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
///
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.button1 = new System.Windows.Forms.Button();
this.contextMenu1 = new System.Windows.Forms.ContextMenu();
this.notifyIcon1 = new System.Windows.Forms.NotifyIcon(this.components);
this.menuItem1 = new System.Windows.Forms.MenuItem();
this.menuItem2 = new System.Windows.Forms.MenuItem();
this.SuspendLayout();
//
// button1
//
this.button1.Location = new System.Drawing.Point(144, 56);
this.button1.Name = "button1";
this.button1.TabIndex = 0;
this.button1.Text = "Test";
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// contextMenu1
//
this.contextMenu1.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] {
this.menuItem1,
this.menuItem2});
//
// notifyIcon1
//
this.notifyIcon1.ContextMenu = this.contextMenu1;
this.notifyIcon1.Text = "notifyIcon1";
this.notifyIcon1.Visible = true;
//
// menuItem1
//
this.menuItem1.Index = 0;
this.menuItem1.Text = "Exit";
//
// menuItem2
//
this.menuItem2.Index = 1;
this.menuItem2.Text = "Test";
this.menuItem2.Click += new System.EventHandler(this.menuItem2_Click);
//
// Form1
//
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(352, 234);
this.Controls.AddRange(new System.Windows.Forms.Control[] {
this.button1});
this.Name = "Form1";
this.Text = "Form1";
this.ResumeLayout(false);
}
#endregion
///
/// The main entry point for the application.
///
[STAThread]
static void Main()
{
Application.Run(new Form1());
}
private void button1_Click(object sender, System.EventArgs e)
{
Form2 frmNew = new Form2();
frmNew.ShowDialog();
}
private void menuItem2_Click(object sender, System.EventArgs e)
{
button1_Click();
}
}
}