Well, It's comparable to that because in here, the consumer views a collection of photos through a pair of 3D glasses or a head mounted show (HMD). Augmented reality glasses are worn in an identical manner to digital reality glasses, where they allow the wearer to work together with these photos as a part of the general experience.
There are often two approaches to this: maker-based and site-based (location-based).
Maker based
Maker based approach works by permitting the software program to acknowledge the sample akin to a barcode or image, as quickly as it can. If the picture is in 3D, the impact could be digital, that unfolds the floor which has the sample printed on it.
Location based
This approach proposes and files the location of any explicit system at the moment working on the planet. Then, it presents the related information in accordance to that location. For instance, when you need to discover a location within the metropolis, or you need to remember the place where you parked your automobile, or identify the mountains around you.
Some Extra Rationalization…
Augmented reality overlays computer-generated video onto camera-captured video in such a way that the CGI objects seem to have an absolute location in the actual world.
It really works by means of a number of parts -
If you wish to develop augmented reality, the gold standard is the OpenCV library. Derivatives like FLAR and ARToolKit could also be used.