Ok heres the layout:
I have two picture boxs that move around and are meant to bounce off the sides of the form they are on. This is part of the code i have for that:
private void timer1_Tick(object sender, EventArgs e)
{
if (clicked)
{
Point p = bball.Location;
p.X += 1;
p.Y += 1;
bball.Location = p;
Point p2 = rball.Location;
p2.X += 1;
p2.Y += 1;
rball.Location = p2;
}
if (moving)
{
if (bball.Y > bball)
vy = Math.Abs(vy) * -1;
else if (bball.Y < bouncetop)
vy = Math.Abs(vy);
if (bball.X > bounceright)
vx = Math.Abs(vx) * -1;
else if (bball.X < bounceleft)
vx = Math.Abs(vx);
}
}
X and Y are throwing lots of errors if "if (moving)". Even if i made a point like the first part of the timer, it says < and > cant be used. bball is a picture box on the form already made. Shouldn't the picture box already have and x and y to it...? I'm having trouble finding what code works for this.