Hi
this the sample code
class Class12
{
public static string last_name;
public static string first_name;
public static double gross_pay;
public void adjustPay(double gross_pay)
{
//adjust the pay by multiplying it by a factor of 1.2
gross_pay = gross_pay * 1.2;
Console.WriteLine("The adjusted pay is {0} for {1} {2}", gross_pay,first_name,last_name);
}
static void Main()
{
Console.Write("Enter the first name : ");
first_name = Console.ReadLine();
Console.Write("Enter the last name : ");
last_name = Console.ReadLine();
Console.Write("Enter the raw pay : ");
gross_pay = Convert.ToDouble(Console.ReadLine());
Class12 obj = new Class12();
obj.adjustPay(gross_pay);
Console.WriteLine("Press any key to continue . . .");
Console.ReadKey();
}
}
The issue here is code works cool but i want the same code implemented using get & set block i tried so like but issue is ITS SHOWING ME 3 errors i.e you already have first_name , last_name ,gross_salary ..I am confused donno what to do ?? any ideas MY CODE : USING GET & SET class Class12
{
string last_name;
string first_name;
double gross_pay;
public double gross_pay
{
get
{
return gross_pay;
}
set
{
value = gross_pay;
}
}
public string last_name
{
get
{
return last_name;
}
set
{
value = last_name;
}
}
public string first_name
{
get
{
return first_name;
}
set
{
value = first_name;
}
}
public Class12(string first_name, string last_name, double gross_pay)
{
this.first_name = first_name;
this.last_name = last_name;
this.gross_pay = gross_pay;
}
public void adjustPay()
{
//adjust the pay by multiplying it by a factor of 1.2
gross_pay = gross_pay * 1.2;
Console.WriteLine("The adjusted pay is {0} for {1} {2}", gross_pay,first_name,last_name);
}
static void Main()
{
Class12 obj = new Class12(first_name, last_name, gross_pay);
Console.Write("Enter the first name ");
obj.first_name = Console.ReadLine();
Console.Write("Enter the last name ");
obj.last_name = Console.ReadLine();
Console.Write("Enter the raw pay ");
obj.gross_pay = Convert.ToDouble(Console.ReadLine());
obj.adjustPay();
Console.WriteLine("Press any key to continue . . .");
Console.ReadKey();
}
}
Cheers TY