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I know that this is a very old treath, but you never know when someone would need again this solution.
For getting the strokes cordinates, based that you already have the stroke object, you can call the getpoints() method, which gives you a Point array in ink cordinates, and for getting the real cordinates you can call the method Renderer.inktopixelSpace(ref Point[] points) , which recives a reference of your Point Array.
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i am busy recently so have no time to investigate that!
maybe you can read this article. see if you can find the answer!
http://blog.monstuff.com/archives/000012.html
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i'm doubt about this too, so is there any way to get the coordinate.
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coordinates mean the (x,y) of a point in the stoke.
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what do you mean by "coordinates"?