I'm a front end developer who wanted to learn C#. I'm taking this class and we were presented with a project and I'm having a major disconnect and I am hoping that some kind soul will help me out. This is very basic and I am so frustrated that I don't understand how to set this up. I need to create a console application where you can make a bet, then play coin toss or roulette. I figured I should make each piece seperate and then put them together. I made the Coin Toss first and then the menu and now I don't know how to call the coin toss app from the menu!!! Please help me.
I actually was on the right track with coin toss:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace PlayCoinToss
{
class Program
{
static void Main(string[] args)
{
string user;
int user1; // User 1 is the input--what I'm selecting
Random numberGenerator = new Random();
bool playAgain = true;
string userChoice;
string houseChoice;
int house;
string outcome;
//Below I'm changing what the console looks like:
// set background to white
Console.BackgroundColor = ConsoleColor.White;
// set foreground to blue
Console.ForegroundColor = ConsoleColor.Red;
// clear the screen
Console.Clear();
//greeting players
Console.WriteLine("The user is betting against the house");
while (playAgain == true)
{
Console.Write("Please Make Your Selection (1 = Heads and 2 = Tails): ");
user = Console.ReadLine();
house = numberGenerator.Next(1, 3);
while (!int.TryParse(user, out user1) || user1 <= 0 || user1 >= 3) //this is the houses selection. I'm going to be betting against the house
{
Console.Write("Please Make Your Selection (1 = Heads and 2 = Tails): ");
user = Console.ReadLine();
}
//below are the rules for me the player
if (user1 == 1)
{
userChoice = "Heads";
}
else
{
userChoice = "Tails";
}
//below are the rules for me the house --or whatever I'm playing against
if (house == 1)
{
houseChoice = "Heads";
}
else
{
houseChoice = "Tails";
}
//Below I have to figure out who wins and who loses instances of this game
if (house == user1)
{
outcome = "lose"; //if there is a tie then no money is won or lost
}
//need to put how I lose here
else
{
outcome = "win";
}
//Below I have to figure out how to print results and if they want to play again
Console.Write("You chose " );
Console.Write(userChoice);
Console.Write(", the house chose ");
Console.Write(houseChoice);
Console.Write("You ");
Console.Write(outcome);
Console.WriteLine("Do you want to play again? (yes/exit)");
user = Console.ReadLine();
while (user != "YES" && user != "yes" && user != "EXIT" && user != "exit") //They can input all caps or all lowercase since I wrote it this way
{
Console.WriteLine("Error Please enter yes or exit");
user = Console.ReadLine();
}
if (user == "YES" || user == "yes")
{
playAgain = true;
}
else
{
playAgain = false; //the only important thing is that they enter yes
}
}
}
}
}
I kind of started getting confused reading the requirements after that. Then I repurposed a menu here
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ConsoleApplication1
{
class Program
{
static void Main(string[] args)
{
const int maxMenuItems = 4
;
int selector = 0;
bool good = false;
while (selector != maxMenuItems)
{
Console.Clear();
DrawTitle();
DrawMenu(maxMenuItems);
good = int.TryParse(Console.ReadLine(), out selector);
if (good)
{
switch (selector)
{
case 1:
Console.WriteLine("// code for case 1 here");
break;
case 2:
Console.WriteLine("// code for case 2 here");
break;
case 3:
Console.WriteLine("// code for case 3 here");
break;
case 4:
Console.WriteLine("Exit");
break;
default:
if (selector != maxMenuItems)
{
ErrorMessage();
}
break;
}
}
else
{
ErrorMessage();
}
Console.ReadKey();
}
}
private static void ErrorMessage()
{
Console.WriteLine("Typing error, press key to continue.");
}
private static void DrawStarLine()
{
Console.WriteLine("************************");
}
private static void DrawTitle()
{
DrawStarLine();
Console.WriteLine("+++ Lets Play a Game +++");
DrawStarLine();
}
private static void DrawMenu(int maxitems)
{
DrawStarLine();
Console.WriteLine(" 1. Add Funds");
Console.WriteLine(" 2. Coin toss");
Console.WriteLine(" 3. Roulette");
Console.WriteLine(" 4. Exit program");
DrawStarLine();
Console.WriteLine("Make your choice: type 1, 2, 3, 4", maxitems);
DrawStarLine();
}
}
}
and now I have managed to totally confuse myself and I'm lost. Please please help